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官方说明7 个来源MCP 服务8 天前
tomholford/mcp-tic-tac-toe

tomholford/mcp-tic-tac-toe

🏎️ 🏠 - Play Tic Tac Toe against an AI opponent
在 GitHub 查看 ↗直链 · 无中转页
配置模板(请按你的客户端调整)
claude mcp add mcp-tic-tac-toe -- npx -y mcp-tic-tac-toe
这是根据仓库名生成的可粘贴骨架,命令行参数与包名请以该项目 README 为准。
★ 数取值
4 ★ · tomholford/mcp-tic-tac-toe · 取自该仓库的 GitHub 页面 · (2026-10-16 20:00:20 核对)
来源明细
收录自 punkpeye/awesome-mcp-servers 榜单(我们从中收集的条目之一) · 条目类型:MCP 服务
收录与活跃
收录于 2026-10-09 · 最近见到 2026-10-16 · 共见到 32 次 · 被 7 个来源列出
评分构成
综合分 703 · 4 ★ · 7 个来源 · mcp
常见问题(答案都来自我们的记录)
怎么安装?
我们【没有】从该仓库取到安装命令(我们的 install 覆盖率只有约 4%)。请看它的 README 或 releases 页。
它适合谁 / 用来做什么?
我们把它归在这些标签下: MCP 服务。标签来自条目自身,不是我们强加的分类。
谁维护它、还在更新吗?
仓库 tomholford/mcp-tic-tac-toe;我们收录于 2026-10-09;最近见到 2026-10-16。这里没有"官方认证"或"质量评级"——我们只记录来源与时间。
第三方质量标记

MCP Tic-Tac-Toe

以下摘录自该仓库的 README(片段) · 在 GitHub 读完整 README →

A Model Context Protocol (MCP) server that enables AI assistants to play tic-tac-toe through standardized tool interfaces. Perfect for demonstrating AI-human collaboration and MCP integration.
Overview
This project implements a complete tic-tac-toe game as an MCP server, allowing AI assistants like Claude to:
- Create and manage multiple game sessions
- Make strategic moves and analyze positions
- Provide game commentary and suggestions
- Play against humans or other AIs
Quick Start
Prerequisites
- Go 1.19+ installed
- Claude Code or other MCP-compatible client
Installation
Basic Usage
MCP Configuration
Claude Code Setup
1. **Build the server:**
2. **Add to your MCP configuration:**
Create or edit your MCP configuration file:
3. **Add the server configuration:**
4. **Restart Claude Code** and the tic-tac-toe tools will be available.
c
Claude Desktop
Available MCP Tools
The server exposes 8 tools for complete game management:
Game Management
- **new_game** - Create a new tic-tac-toe game
- Optional: game_id (string) - Custom game identifier
- Returns: Game ID, starting player, initial board
- **list_games** - Show all active game sessions
- Returns: List of active game IDs
- **reset_game** - Reset a game to initial state
- Required: game_id (string)
- Returns: Confirmation and fresh board
Gameplay
- **make_move** - Execute a move on the board
- Required: game_id (string), position (A1-C3), player (X/O)
- Returns: Updated board, game status, next player
- **get_board** - Get current board state
- Required: game_id (string)
- Returns: Board display, current player, move count
- **get_available_moves** - List all valid moves
- Required: game_id (string)
- Returns: Available positions for current player
Analysis
- **get_status** - Check game status and winner
- Required: game_id (string)
- Returns: Game status (ongoing/won/draw), winner if applicable
- **analyze_position** - Get strategic analysis
- Required: game_id (string)
- Returns: Position analysis and board state
Usage Examples
Start a New Game
Make Strategic Moves
Get Game Status
Transport Options
The server supports three transport methods:
1. Stdio (Default)
Best for local MCP clients like Claude Code:
来源
awesome · https://github.com/tomholford/mcp-tic-tac-toe
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