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官方说明3 个来源MCP 服务3 天前
quazaai/UnityMCPIntegration

quazaai/UnityMCPIntegration

Enable AI Agents to Control Unity
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来源明细
收录自 abordage/awesome-mcp 榜单(我们从中收集的条目之一) · 条目类型:MCP 服务
收录与活跃
收录于 2026-10-14 · 最近见到 2026-10-16 · 共见到 4 次 · 被 3 个来源列出
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综合分 303 · 3 个来源 · mcp
常见问题(答案都来自我们的记录)
怎么安装?
我们【没有】从该仓库取到安装命令(我们的 install 覆盖率只有约 4%)。请看它的 README 或 releases 页。
它适合谁 / 用来做什么?
我们把它归在这些标签下: MCP 服务。标签来自条目自身,不是我们强加的分类。
谁维护它、还在更新吗?
我们收录于 2026-10-14;最近见到 2026-10-16。这里没有"官方认证"或"质量评级"——我们只记录来源与时间。
第三方质量标记

🚀 Advacned Unity MCP Integration

以下摘录自该仓库的 README(片段) · 在 GitHub 读完整 README →

This package provides a seamless integration between Model Context Protocol (MCP) and Unity Editor, allowing AI assistants to understand and interact with your Unity projects in real-time. With this integration, AI assistants can access information about your scene hierarchy, project settings, and execute code directly in the Unity Editor context.
📚 Features
- Browse and manipulate project files directly
- Access real-time information about your Unity project
- Understand your scene hierarchy and game objects
- Execute C# code directly in the Unity Editor
- Monitor logs and errors
- Control the Editor's play mode
- Wait For Code Execution
🚀 Getting Started
Prerequisites
- Unity 2021.3 or later
- Node.js 18+ (for running the MCP server)
Installation
1. Install Unity Package
You have several options to install the Unity package:
**Option A: Package Manager (Git URL)**
1. Open the Unity Package Manager (Window > Package Manager)
2. Click the + button and select Add package from git URL...
3. Enter the repository URL: https://github.com/quazaai/UnityMCPIntegration.git
4. Click Add
**Option B: Import Custom Package**
1. Clone this repository or download it as a unityPackage
2. In Unity, go to Assets > Import Package > Custom Package
3. Select the UnityMCPIntegration.unitypackage file
2. Set up the MCP Server
You have two options to run the MCP server:
**Option A: Run the server directly**
1. Navigate to the mcpServer (likely \Library\PackageCache\com.quaza.unitymcp@d2b8f1260bca\mcpServer\) directory
2. Install dependencies:
3. Run the server:
**Option B: Add to MCP Host configuration**
Add the server to your MCP Host configuration for Claude Desktop, Custom Implementation etc
Demo Video
Installing via Smithery
To install Unity MCP Integration for Claude Desktop automatically via Smithery:
🔧 Usage
Debugging and Monitoring
You can open the MCP Debug window in Unity to monitor the connection and test features:
1. Go to Window > MCP Debug
2. Use the debug window to:
- Check connection status
- Test code execution
- View logs
- Monitor events
Available Tools
The Unity MCP integration provides several tools to AI assistants:
Unity Editor Tools
- **get_editor_state**: Get comprehensive information about the Unity project and editor state
- **get_current_scene_info**: Get detailed information about the current scene
- **get_game_objects_info**: Get information about specific GameObjects in the scene
- **execute_editor_command**: Execute C# code directly in the Unity Editor
- **get_logs**: Retrieve and filter Unity console logs
- **verify_connection**: Check if there's an active connection to Unity Editor
Filesystem Tools
- **read_file**: Read contents of a file in your Unity project
- **read_multiple_files**: Read multiple files at once
- **write_file**: Create or overwrite a file with new content
- **edit_file**: Make targeted edits to existing files with diff preview
- **list_directory**: Get a listing of files and folders in a directory
- **directory_tree**: Get a hierarchical view of directories and files
- **search_files**: Find files matching a search pattern
- **get_file_info**: Get metadata about a specific file or directory
来源
awesome · https://github.com/quazaai/UnityMCPIntegration
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