F
FishWoWater/trellis_blender
Blender plugin for TRELLIS text-to-3D and image-to-3D
在 GitHub 查看 ↗链接已于 2026-11-12 核查 · HTTP 200 · 打开的是厂商自己的官网
我们没有从该仓库取到可核对的安装命令,也没有公开的远端端点。这两样都没有时,我们不出配置——编一条出来比不给更糟。 各客户端的接法 →
- 来源明细
- 收录自 abordage/awesome-mcp 榜单(我们从中收集的条目之一) · 条目类型:MCP 服务
- 收录与活跃
- 收录于 2026-11-05 · 最近见到 2026-11-14 · 共见到 10 次 · 被 10 个来源列出
- 评分构成
- 综合分 1,003 · 10 个来源 · mcp
常见问题(答案都来自我们的记录)
它适合谁 / 用来做什么?
我们把它归在这些标签下: MCP 服务。标签来自条目自身,不是我们强加的分类。
谁维护它、还在更新吗?
我们收录于 2026-11-05;最近见到 2026-11-14。这里没有"官方认证"或"质量评级"——我们只记录来源与时间。
# TRELLIS & TRELLIS.2 Blender Addon
以下摘录自该仓库的 README(片段) · 在 GitHub 读完整 README →
Update: add support for TRELLIS.2
A Blender addon that integrates the 3D generation capabilities of TRELLIS and TRELLIS2 into blender.
## Features
##### TRELLIS
Text-to-3D: native generation of textured 3D mesh from text
Image-to-3D: native generation of textured 3D mesh from a single RGB image
Text-conditioned Detail Variation: generating textures for a mesh given text
Image-conditioned Detail Variation: generating textures for a mesh given a single RGB image
##### TRELLIS2
Text-to-3D: generation of textured 3D mesh from text (t2i using z-image-turbo, and then image2mesh using trellis.2)
Image-to-3D: native generation of textured 3D mesh from a single RGB image (native trellis.2)
##### MCP integration
Integrates with MCP and can communicate with Cursor/Windsurf. Refer to Trellis MCP
## Installation
### Requirements
Blender 3.6.0 or higher
[Option1] Running TRELLIS API server (Refer to my TreLLIS fork)
[Option2] Running TRELLIS.2 API server (Refer to my TreLLIS.2 fork)
You can also start both servers and switch the backend in the blender addon.
### Enable the plugin
1. Download the plugin files (clone this repo)
2. In Blender, go to Edit > Preferences > Add-ons
3. Click "Install" and select the trellis_for_blender.py file
4. Enable the addon by checking the box next to "3D View: TRELLIS"
### Native Workflow
1. Access the panel (open 3d viewport and press n to open sidebar), find TRELLIS.
2. (Optionally) Select an object in the scene, select an image as conditional input.
3. Adjust generation parameters (empirically can use fewer steps)
4. The plugin will upload both the object(if selected) and the image/text to the API backend.
5. When finished, the model can be downloaded and imported into the scene.
You can see the historical requests in the main panel
### MCP Workflow
1. Access the panel (open 3d viewport and press n to open sidebar), find TRELLIS, click Start MCP Server
2. Open Claude/Cursor/Windsurf, paste following configuration:
text
"mcpServers": {
"trellis": {
"command": "uvx",
"args": [
"trellis-mcp"
## Generation Parameters
Sparse Structure Settings
Sample Steps (sampling steps for structure diffusion, by default 12)
CFG Strength (classifier-free-guidance, by default 7.5, higher value will better align the input image)
A Blender addon that integrates the 3D generation capabilities of TRELLIS and TRELLIS2 into blender.
## Features
##### TRELLIS
Text-to-3D: native generation of textured 3D mesh from text
Image-to-3D: native generation of textured 3D mesh from a single RGB image
Text-conditioned Detail Variation: generating textures for a mesh given text
Image-conditioned Detail Variation: generating textures for a mesh given a single RGB image
##### TRELLIS2
Text-to-3D: generation of textured 3D mesh from text (t2i using z-image-turbo, and then image2mesh using trellis.2)
Image-to-3D: native generation of textured 3D mesh from a single RGB image (native trellis.2)
##### MCP integration
Integrates with MCP and can communicate with Cursor/Windsurf. Refer to Trellis MCP
## Installation
### Requirements
Blender 3.6.0 or higher
[Option1] Running TRELLIS API server (Refer to my TreLLIS fork)
[Option2] Running TRELLIS.2 API server (Refer to my TreLLIS.2 fork)
You can also start both servers and switch the backend in the blender addon.
### Enable the plugin
1. Download the plugin files (clone this repo)
2. In Blender, go to Edit > Preferences > Add-ons
3. Click "Install" and select the trellis_for_blender.py file
4. Enable the addon by checking the box next to "3D View: TRELLIS"
### Native Workflow
1. Access the panel (open 3d viewport and press n to open sidebar), find TRELLIS.
2. (Optionally) Select an object in the scene, select an image as conditional input.
3. Adjust generation parameters (empirically can use fewer steps)
4. The plugin will upload both the object(if selected) and the image/text to the API backend.
5. When finished, the model can be downloaded and imported into the scene.
You can see the historical requests in the main panel
### MCP Workflow
1. Access the panel (open 3d viewport and press n to open sidebar), find TRELLIS, click Start MCP Server
2. Open Claude/Cursor/Windsurf, paste following configuration:
text
"mcpServers": {
"trellis": {
"command": "uvx",
"args": [
"trellis-mcp"
## Generation Parameters
Sparse Structure Settings
Sample Steps (sampling steps for structure diffusion, by default 12)
CFG Strength (classifier-free-guidance, by default 7.5, higher value will better align the input image)
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- awesome · https://github.com/FishWoWater/trellis_blender
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