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dmang-dev/mcp-retroarch

dmang-dev/mcp-retroarch

Control libretro cores
在 GitHub 查看 ↗直链 · 无中转页
配置模板(请按你的客户端调整)
claude mcp add mcp-retroarch -- npx -y mcp-retroarch
这是根据仓库名生成的可粘贴骨架,命令行参数与包名请以该项目 README 为准。
★ 数取值
5 ★ · dmang-dev/mcp-retroarch · 取自该仓库的 GitHub 页面 · (2026-10-16 20:00:20 核对)
来源明细
收录自 punkpeye/awesome-mcp-servers 榜单(我们从中收集的条目之一) · 条目类型:MCP 服务
收录与活跃
收录于 2026-10-09 · 最近见到 2026-10-16 · 共见到 32 次 · 被 7 个来源列出
评分构成
综合分 703 · 5 ★ · 7 个来源 · mcp
常见问题(答案都来自我们的记录)
怎么安装?
我们【没有】从该仓库取到安装命令(我们的 install 覆盖率只有约 4%)。请看它的 README 或 releases 页。
它适合谁 / 用来做什么?
我们把它归在这些标签下: MCP 服务。标签来自条目自身,不是我们强加的分类。
谁维护它、还在更新吗?
仓库 dmang-dev/mcp-retroarch;我们收录于 2026-10-09;最近见到 2026-10-16。这里没有"官方认证"或"质量评级"——我们只记录来源与时间。
第三方质量标记

mcp-retroarch

以下摘录自该仓库的 README(片段) · 在 GitHub 读完整 README →

An MCP server that bridges Claude (and any other MCP client) to RetroArch via its built-in **Network Control Interface** (UDP, port 55355).
Works against any libretro core (NES, SNES, Genesis, GB/GBC/GBA, PSX, N64, etc.) — give the model memory r/w, save-state automation, screenshot, pause / frame-advance / reset, and on-screen messages.
What it can do
| Capability | Available? | Notes |
|---|---|---|
| Memory read / write | ✅ | Two paths: READ_CORE_MEMORY (system memory map, preferred) and READ_CORE_RAM (CHEEVOS, fallback) |
| Save / load state | ✅ | Current slot or explicit slot for load; save is current-slot-only (NCI limitation) |
| Screenshot | ✅ | Saved to RetroArch's configured screenshot directory |
| Pause / frame advance | ✅ | PAUSE_TOGGLE flips state; FRAMEADVANCE steps one frame |
| Reset | ✅ | Hard-reset the running game |
| On-screen message | ✅ | Useful for "look here" cues during scripted runs |
| Game info | ✅ | Title, system, CRC32 |
| **Game-pad input** | ❌ | **NCI doesn't expose this.** RetroArch has a separate "Remote RetroPad" core on UDP port 55400 that does, but it requires loading that specific core (you can't drive an existing emulation core through it). Not in scope for v0.1.0. |
If you need game-pad input on Game Boy Advance specifically, see mcp-mgba. For PCSX2 (memory + savestate only, no input/screenshot), see mcp-pine.
How it works
Requirements
- **RetroArch** (any recent version) with Network Commands enabled
- **Node.js 22+**
Install
Option A — install from npm (recommended)
Option B — npx (no install)
Option C — clone and develop
Enable RetroArch's Network Control Interface
Either:
- **GUI:** Settings → Network → Network Commands → **ON**, then confirm Network Cmd Port is 55355 (the default)
- **Or via retroarch.cfg:**
Then launch any libretro core + game. The NCI is always-on once enabled — no script to load.
Register with your MCP client
Claude Code
Verify:
Claude Desktop
Edit claude_desktop_config.json:
| Platform | Path |
|---|---|
| macOS | ~/Library/Application Support/Claude/claude_desktop_config.json |
| Windows | %APPDATA%\Claude\claude_desktop_config.json |
| Linux | ~/.config/Claude/claude_desktop_config.json |
Restart Claude Desktop after editing.
Configuration
| Env var | Default | Purpose |
|---------------------|---------------|---------|
| RETROARCH_HOST | 127.0.0.1 | UDP destination host |
| RETROARCH_PORT | 55355 | UDP port (must match network_cmd_port in retroarch.cfg) |
Tools
| Tool | Description |
|------|-------------|
| retroarch_ping | Verify reachability — returns RetroArch version |
| retroarch_get_status | State (playing/paused), system, game, CRC32 |
| retroarch_get_config | Read named RetroArch config values (e.g. savestate_directory) |
| retroarch_read_memory / retroarch_write_memory | Memory r/w via system memory map |
| retroarch_read_ram / retroarch_write_ram | Memory r/w via CHEEVOS address space (fallback when no memory map) |
| retroarch_pause_toggle | Toggle pause state |
| retroarch_frame_advance | Step one frame (only effective while paused) |
| retroarch_reset | Hardware-reset the running game |
| retroarch_screenshot | Save a screenshot to RetroArch's screenshot directory |
| retroarch_show_message | Display a notification on the RetroArch window |
| retroarch_save_state_current | Save to currently-selected slot |
| retroarch_load_state_current | Load from currently-selected slot |
| retroarch_load_state_slot | Load from explicit slot number |
| retroarch_state_slot_plus / retroarch_state_slot_minus | Change current slot pointer (NCI has no "set slot to N") |
来源
awesome · https://github.com/dmang-dev/mcp-retroarch
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