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Blender-Bridge/blender-bridge

Connect AI to Blender with a Windows Desktop app, MCP tools and a browser extension

装之前:没有可直接复制的命令 · 许可证 NOASSERTION · 链接可访问

第一步:这条暂时没有可执行的下一步,可先看原仓库 https://github.com/Blender-Bridge/blender-bridge

无 SECURITY.md
在 GitHub 查看 ↗链接已于 2026-11-12 核查 · HTTP 200 · 打开的是厂商自己的官网
★ 数取值
0 ★ · Blender-Bridge/blender-bridge · 取自 GitHub 搜索 API · (2026-11-13 20:00:50 核对)
来源明细
从该仓库的 GitHub 页面直接读取 · 条目类型:开源项目
收录与活跃
收录于 2026-10-22 · 最近见到 2026-11-14 · 共见到 27 次 · 被 1 个来源列出
评分构成
综合分 103 · 1 个来源 · repo
常见问题(答案都来自我们的记录)
它适合谁 / 用来做什么?
我们把它归在这些标签下: 开源项目。标签来自条目自身,不是我们强加的分类。
谁维护它、还在更新吗?
仓库 Blender-Bridge/blender-bridge;我们收录于 2026-10-22;最近见到 2026-11-14。这里没有"官方认证"或"质量评级"——我们只记录来源与时间。

# Blender Bridge

以下摘录自该仓库的 README(片段) · 在 GitHub 读完整 README →

Connect AI chats and coding agents to a real, editable Blender scene.
Model, build node systems, light, animate, render and export through Blender's Python API. Inspect the scene and viewport, refine the work in conversation, and keep the objects, materials and animation in a regular Blender project.
Website · Documentation · Download for Windows · Chrome Web Store · Releases
Windows 10/11 x64 · Blender 4.2+ · Your own AI account or local model
Blender Bridge combines a Windows Desktop app, an extension inside Blender, MCP tools and a browser extension. It supplies the connection, tools and execution environment. Your chosen AI plans the task and writes Blender Python; Blender performs the work on the receiving computer. You can start with an existing project, create a new scene, or work in an explicitly shared Blender computer through your own AI.
This is the product's documentation and release repository. It hosts Windows downloads and product documentation. For installation, use BlenderBridgeInstaller.exe from Releases; cloning this repository does not install Blender Bridge. A seven-day trial is available without a card; continued access uses a Blender Bridge subscription. AI access is separate.
Capabilities · Connections · Architecture · MCP interface · Files and rendering · History · Setup · Compatibility · Troubleshooting
## What you can do in Blender
The AI works with Blender data and operations in the actual scene. Objects, collections, meshes, node graphs, cameras and keyframes remain available for further work in Blender. You can continue by hand and return to AI-assisted editing in the same project.
| Area | Work you can request | What remains editable |
| Modeling and scene layout | Build props, products, interiors and level blockouts; use meshes, curves, text, modifiers, booleans and subdivision; adjust dimensions, transforms and collections. | Blender objects, geometry, modifiers and scene structure. |
| Geometry Nodes | Build procedural fences, buildings, scattering, arrays or node-based effects; expose the controls that matter, such as spacing, density or floor count. | The node graph and parameters on the modifier. |
| Materials, textures and UVs | Build Principled BSDF and shader graphs, procedural materials, UV layouts and texture baking. Search free asset libraries when useful. | Material nodes, UVs and the associated texture files. |
| Lighting and cameras | Set studio or natural lighting, HDRIs, camera position, focal length, depth of field, framing and color settings. | Lights, worlds, cameras and render settings. |
| Animation, rigging and simulation | Create keyframes, curves, camera moves, armatures, constraints and drivers; configure rigid bodies, cloth, fluids and other Blender simulations. | Animation data, rigs and simulation settings; baked caches are separate files. |
| Rendering and compositing | Produce preview or final images, transparent backgrounds, animation and video; use Cycles, EEVEE, Workbench and compositing nodes. Run long renders in a separate Blender process. | The scene, render setup and requested output files. |
| Photo-reference work | Put a PNG/JPEG reference behind the scene camera; build the scene with the AI, render it and compare reference and render side by side. | The camera reference and the modeled scene; modeling is performed by your AI. |
收录徽章(可选)
想把收录标记放进 README 就复制这行,可选,不影响收录。
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来源
github · https://github.com/Blender-Bridge/blender-bridge
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我们没在该仓库根目录找到 SECURITY.md(这不代表不安全)

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