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26048608982lp-ai/gamenumerics

26048608982lp-ai/gamenumerics

gamenumerics Deterministic numeric engines for game design — exposed to your AI coding agent via MCP.** Import xlsx config tables, audit growth curves, run battle/gacha simulations, and reverse-engineer the formulas behind game spreadsheets.
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配置模板(请按你的客户端调整)
claude mcp add gamenumerics -- npx -y gamenumerics
这是根据仓库名生成的可粘贴骨架,命令行参数与包名请以该项目 README 为准。
★ 数取值
1 ★ · 26048608982lp-ai/gamenumerics · 取自该仓库的 GitHub 页面 · (2026-10-16 20:00:20 核对)
来源明细
收录自 punkpeye/awesome-mcp-servers 榜单(我们从中收集的条目之一) · 条目类型:MCP 服务
收录与活跃
收录于 2026-10-09 · 最近见到 2026-10-16 · 共见到 32 次 · 被 7 个来源列出
评分构成
综合分 703 · 1 ★ · 7 个来源 · mcp
常见问题(答案都来自我们的记录)
怎么安装?
我们【没有】从该仓库取到安装命令(我们的 install 覆盖率只有约 4%)。请看它的 README 或 releases 页。
它适合谁 / 用来做什么?
我们把它归在这些标签下: MCP 服务。标签来自条目自身,不是我们强加的分类。
谁维护它、还在更新吗?
仓库 26048608982lp-ai/gamenumerics;我们收录于 2026-10-09;最近见到 2026-10-16。这里没有"官方认证"或"质量评级"——我们只记录来源与时间。
第三方质量标记

gamenumerics

以下摘录自该仓库的 README(片段) · 在 GitHub 读完整 README →

> **Deterministic numeric engines for game design — exposed to your AI coding agent via MCP.**
> Import xlsx config tables, audit growth curves, run battle/gacha simulations, and reverse-engineer the formulas behind game spreadsheets. Every numeric answer comes from zero-dependency pure-function engines — zero LLM guessing.
**Who it's for**: game designers and solo/small teams doing roguelike / deckbuilder balance work, spreadsheet-driven numerical design, or live-ops tuning audits — no engine integration required, just an xlsx export of your config tables.
Quick start (MCP server)
The fastest way to use these engines is through mcp-server-gamenumerics — a stdio MCP server exposing 17 read-only tools to Claude Code, Cursor, ZCode, or any MCP host:
Full per-host config (Claude Code / Cursor / ZCode), the 17-tool reference, and the performance baseline live in mcp-server/README.md.
What's inside
| Path | What it is |
|------|------------|
| lib/engine/formula-engine/ | 19 pure-function numeric engines: battle simulation, gacha probability + Monte Carlo, EHP×EDPS power model, growth projection, economy production/consumption, progression curves, level systems, difficulty mirroring |
| lib/table/ | xlsx/spreadsheet normalization: dual-row header merge, column pattern detection (arithmetic/geometric), base×coefficient relation inference, Theil-Sen robust curve fitting |
| lib/agent/tools/ | Tool definitions (JSON Schema + handlers) wrapping the engines — the read/audit surface |
| mcp-server/ | The npm-distributed stdio MCP server (mcp-server-gamenumerics, esbuild single-file bundle) |
| scripts/lib/workspace-import.ts | xlsx → normalized JSON workspace import pipeline |
Tool surface (17 = 14 mapped + 3 meta)
import_xlsx · list_tables / read_table · battle_simulate / simulate_gacha / compute_power / power_curve / eval_formula / audit_column / infer_column_rule / infer_table_relation · grade_workspace / profile_table / infer_foreign_keys · list_workspaces / set_workspace / read_memory
来源
awesome · https://github.com/26048608982lp-ai/gamenumerics
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