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wilsonchenghy/ShaderToy-MCP

wilsonchenghy/ShaderToy-MCP

Create and explore GLSL shaders on ShaderToy
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Official descriptionShaderToy-MCP MCP Server for ShaderToy, a website for creating, running and sharing GLSL shader (shadertoy.com).
Source
collected from the abordage/awesome-mcp list · type: MCP server
Harvest history
first seen 2026-10-14 · last seen 2026-10-16 · seen 4× · listed by 3 sources
Score
score 303 · 3 sources · mcp
FAQ (answers come from our records)
How do I install it?
We did not find an install command for this repository (our install coverage is only about 4%). Check its README or releases page.
Who is it for?
We filed it under these tags: MCP 服务. The tags come from the entry itself, not a taxonomy we imposed.
Who maintains it?
first catalogued 2026-10-14;last seen 2026-10-16。There is no official certification or quality rating here — we record sources and dates only.
Third-party quality signals

ShaderToy-MCP

以下摘录自该仓库的 README(片段) · 在 GitHub 读完整 README →

MCP Server for ShaderToy, a website for creating, running and sharing GLSL shader (https://www.shadertoy.com/). It connects LLM like Claude with ShaderToy through Model Context Protocol (MCP), allowing the LLM to query and read the entire web page, allowing it to make increasingly complex shader it normally isn't capable of.
Example of the complex shader it generates:
****
***Ocean*** (https://www.shadertoy.com/view/tXs3Wf)
****
***Mountains*** (https://www.shadertoy.com/view/W3l3Df)
****
***Matrix Digital Rain*** (https://www.shadertoy.com/view/33l3Df)
Features
- Retriving info on any shader on ShaderToy
- Search for shader available on ShaderToy through a search prompt
- Generate complex shaders by learning from existing shaders on ShaderToy
MCP Tools
- get_shader_info()
- search_shader()
Installation
**On Mac, please install uv as**
**On Windows**
and then
Otherwise installation instructions are on their website: Install uv
Claude Desktop Integration
Git clone the project with git clone https://github.com/wilsonchenghy/ShaderToy-MCP.git
Go to Claude > Settings > Developer > Edit Config > claude_desktop_config.json to include the following:
Once the config file has been set on Claude, you will see a hammer icon for the MCP. Test with the example commands to see if it correctly utilize the MCP tools.
Example Commands
Generate shader code of a {object}, if it is based on someone's work on ShaderToy, credit it, make the code follow the ShaderToy format: void mainImage( out vec4 fragColor, in vec2 fragCoord ) {}
Source
awesome · https://github.com/wilsonchenghy/ShaderToy-MCP
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