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StevenGlick/ai-raster-scene

StevenGlick/ai-raster-scene

90s game pictures from a text file: a Claude skill and Python CLI that renders small JSON scenes as…
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Official description90s game pictures from a text file: a Claude skill and Python CLI that renders small JSON scenes as Doom/Build-style stills - fog, reflections, glass, layered city streets and jungle, pixel-art characters, a retro GUI and CRT/VHS effects. No image assets: everything is drawn in code.
Star count
0 ★ · StevenGlick/ai-raster-scene · read from the GitHub search API · (checked 2026-10-20 20:00:22)
Source
read directly from its GitHub page · type: open-source project
Harvest history
first seen 2026-10-20 · last seen 2026-10-20 · seen 1× · listed by 1 sources
Score
score 103 · 1 sources · repo
FAQ (answers come from our records)
How do I install it?
We did not find an install command for this repository (our install coverage is only about 4%). Check its README or releases page.
Who is it for?
We filed it under these tags: 开源项目. The tags come from the entry itself, not a taxonomy we imposed.
Who maintains it?
repository StevenGlick/ai-raster-scene;first catalogued 2026-10-20;last seen 2026-10-20。There is no official certification or quality rating here — we record sources and dates only.
Source
github · https://github.com/StevenGlick/ai-raster-scene
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