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Star count
730 ★ · ronak-create/FableCut · read from the GitHub search API · (checked 2026-10-16 20:00:20)
Source
collected from the punkpeye/awesome-mcp-servers list · type: MCP server
Harvest history
first seen 2026-10-09 · last seen 2026-10-16 · seen 32× · listed by 7 sources
Score
score 703 · 730 ★ · 7 sources · mcp
FAQ (answers come from our records)
How do I install it?
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Who is it for?
We filed it under these tags: MCP 服务. The tags come from the entry itself, not a taxonomy we imposed.
Who maintains it?
repository ronak-create/FableCut;first catalogued 2026-10-09;last seen 2026-10-16。There is no official certification or quality rating here — we record sources and dates only.
Third-party quality signals
**A browser video editor that AI agents can drive.**
**English** · 简体中文 · 日本語 · Español · Português (BR) FableCut is a Premiere-style non-linear video editor that runs entirely in your browser — and exposes its whole timeline as one JSON document. Edit it by hand, from the UI, or let an AI agent (Claude Code, Claude Desktop, or anything that speaks MCP/REST) cut your video for you while you watch the timeline update live. Zero npm dependencies. One node server.js. That's it. Why it's interesting Most "AI video" tools hide the edit behind an API. FableCut flips that: the **project file is the interface**. project.json describes media, clips, tracks, effects, keyframes and transitions — any process that can write JSON can edit video, and the open browser UI hot-reloads within ~150 ms via server-sent events. A human and an agent can work on the same timeline at the same time. Features **Editing** - Video + audio tracks (default 3+4; add more with **+V** / **+A** in the track header; right-click an empty header → **Remove track**), drag/trim/split/snap, undo/redo - **Settings** (cog in the top bar) — optional prefs stored in this browser via localStorage. Enable **Link timeline and Project bin selection** so picking a timeline clip highlights its media in Project, and clicking a Project item selects every timeline clip that uses it (off by default). - Video + audio tracks (default 3+4), drag/trim/split/snap, undo/redo - **+V** / **+A** in the track header add a video or audio lane (up to 16 each) - Right-click an empty track header → **Remove track** (disabled if the lane has clips, or if it would leave you with zero video/audio tracks) - Track header **S** solos that lane (mutes all others); click again to restore the previous mute state. Using the mute toggle while soloed exits solo. - **Track targeting** — click a track's name to target / untarget it (lit = targeted). Split, insert, ripple, close gap and jump-to-cut touch targeted tracks only; the eye / speaker toggle is output-only (hide from preview and export) and no longer blocks edits. A selected clip is edited wherever it sits. - **Track lock** — the padlock in the track header. Nothing on a locked track can be moved, trimmed, split or deleted, and ripples leave it in place while the other tracks shift — lock the music bed and re-cut the picture freely. - **Clip lock, disable and unlink** — right-click a clip (or use the toggles at the top of the inspector): **Lock** pins it like a locked track; **Disable** ( ⇧E ) keeps it on the timeline but hides it from preview and export; **Unlink** ( Ctrl/Cmd+L ) splits a video from its audio so they move separately, and **Link** re-joins them once they line up again. Agents see locks too: fablecut_patch_project refuses to edit locked clips unless the op says force: true. - Dropping a video with more audio channels than A-tracks **adds the missing lanes automatically** (up to 16) and toasts how many were added; each channel becomes a linked stem on its own A-track - **Direct manipulation on the monitor** — click a clip or title on the preview to move, resize (corner handles), or rotate (top handle, Shift-snap) it directly - **Timeline multi-select** — rubber-band marquee (drag on empty track area), Ctrl/Cmd/Shift+click to add/remove clips, Ctrl+A to select all, Esc to deselect. Drag any selected clip to move the whole group; Delete removes all selected; S splits all selected at the playhead. Inspector shows an "N clips selected" banner. - Beat & cue markers (tap m on the beat during playback) — name and colour them, drag them on the ruler, jump with ⇧m / Alt+⇧m or the **Markers** list; snapping targets (clip edges, playhead, markers, IN/OUT, keyframes, frame grid) are picked from the **▾** beside Snap - Press Alt+t to add an in/out transition based on the playhead position over the selected clip. The last used transition is remembered as the default. Drag the overlay triangle to adjust duration; Delete clears the focused transition. - Real decoded audio waveforms on clips - **Mixer** — the **Mixer** tab beside the Inspector has a strip per audio track (fader, pan, mute, solo, meter) and a master fader with a live LUFS readout. Preview and export run through the same mix, so what you hear is what renders. - **Clip gain, channels and Normalize** — each audio clip has a **Gain** (dB, before volume and keyframes), a **Channels** mode (stereo, mono, left, right, swap) and **Normalize**: measure the selected clips (ITU-R BS.1770 loudness or sample peak) and set their gain to hit −14 / −16 / −23 LUFS or