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mirzaaghazadeh/unity-meta-quest-skills

Claude Code skill library for building Meta Quest VR games in Unity (Unity CLI) and shipping on the Meta…

Before you install: no copy-paste command · license MIT · link reachable

First step: Other ways to install (npx skills, gh skill, install.sh, by hand), updating, and

View on GitHub ↗Link checked 2026-11-12 · HTTP 200 · opens the vendor's own site
Install & config
Client config (built from the install command this repo gives)
{
  "mcpServers": {
    "mirzaaghazadeh-unity-meta-quest-skills": {
      "command": "npx",
      "args": ["skills"]
    }
  }
}

Parsed from the README we fetched on 2026-10-26; we have not executed it.

command/args come from the install command the repository states. When it is ambiguous, the project README wins.
VS Code (.vscode/mcp.json - the key is servers)
{
  "servers": {
    "mirzaaghazadeh-unity-meta-quest-skills": {
      "command": "npx",
      "args": ["skills"]
    }
  }
}
Same server, but VS Code keeps it under <code>servers</code>.
Claude Code (command line)
claude mcp add --transport stdio mirzaaghazadeh-unity-meta-quest-skills -- npx skills
Claude Code does not read a config file; add the server with this command.
Key names differ by client: Clients & CLI
Star count
1 ★ · mirzaaghazadeh/unity-meta-quest-skills · read from the GitHub search API · (checked 2026-11-13 20:00:50)
Source
read directly from its GitHub page · type: open-source project
Harvest history
first seen 2026-10-25 · last seen 2026-11-14 · seen 24× · listed by 1 sources
Score
score 103 · 1 ★ · 1 sources · repo
Install
npx skills
FAQ (answers come from our records)
How do I install it?
The repository provides this install command: npx skills. It comes from the repository itself; we cannot guarantee it runs as-is in your client.
Who is it for?
We filed it under these tags: Agent 技能. The tags come from the entry itself, not a taxonomy we imposed.
Who maintains it?
repository mirzaaghazadeh/unity-meta-quest-skills;first catalogued 2026-10-25;last seen 2026-11-14。There is no official certification or quality rating here — we record sources and dates only.

# Unity × Meta Quest skill library

以下摘录自该仓库的 README(片段) · 在 GitHub 读完整 README →

Agent skills for building Meta Quest VR games in Unity with Claude Code and the official Unity
CLI, getting them ready for Meta VR Glasses, and shipping them on the Meta Horizon Store.
Meta's and Unity's official skills, original skills that fill the publishing gaps, and vetted
community skills, all checked against the live docs (updated after Meta Connect 2026, on
2026-10-17).
Curated and written by Navid Mirzaaghazadeh. Sister
library for WebXR with Meta's Immersive Web SDK:
iwsdk-webxr-skills.
| Folder | Skills | From | License |
| skills/custom/ | 13 | Original, by Navid Mirzaaghazadeh: workflow router, Quest setup and settings, Meta VR Glasses readiness, Meta XR Operator, free art sourcing, level blockout and headless capture, builds, tests, VRC audit, store listing, upload, launch plan | MIT |
| skills/meta-official/ | 26 | Meta (meta-quest/agentic-tools), unchanged, plus ERRATA | Apache-2.0 |
| skills/unity-official/ | 20 | Unity (Unity-Technologies/skills), unchanged | Unity Companion |
| skills/community/ | 23 | Vetted third-party skills, unchanged, each with a SOURCE.md | MIT / Apache / Unlicense |
## Quick start
1. Install the core bundle (in a Claude Code session, v2.1.275 or later):
/plugin install quest-core --marketplace mirzaaghazadeh/unity-meta-quest-skills
On older versions: /plugin marketplace add mirzaaghazadeh/unity-meta-quest-skills, then
/plugin install quest-core@unity-meta-quest-skills.
2. Open your Unity project folder in Claude Code and ask:
> Use quest-dev-workflow to plan my Quest game. It's a [one-line pitch]. Check my machine first.
3. Follow the steps it gives. It checks your tools (Unity CLI, Unity 6 with Android modules,
metavr) and asks before installing anything.
Other ways to install (npx skills, gh skill, install.sh, by hand), updating, and
troubleshooting: docs/install.md.
bash
npx skills add mirzaaghazadeh/unity-meta-quest-skills --list # browse, pick with --skill
gh skill install mirzaaghazadeh/unity-meta-quest-skills # GitHub CLI
git clone https://github.com/mirzaaghazadeh/unity-meta-quest-skills && cd unity-meta-quest-skills
./install.sh --project ~/Games/MyQuestGame quest-core # from a clone
## Bundles
The five bundles don't overlap. Start with quest-core and add others when a phase needs them.
| Bundle | Skills | Context per session | What's in it |
| quest-core | 27 | ~4.2k tokens | Router, verify-first guardrail, Unity CLI + live Editor, metavr, setup, settings, Meta VR Glasses readiness (+ Meta's Device Readiness Check), Meta XR Core + Interaction SDKs, CC0 art sourcing, level blockout + headless capture, VR UI, comfort, code review, tests, headset debugging, Perfetto, release build, VRCs, store listing, upload, launch plan |
| meta-quest-extras | 15 | ~1.8k | MRUK, passthrough camera, face and body tracking, placement, FBX, TMP, Meta XR Operator (agent control of a running app), SDK upgrades, simpleperf, XR Simulator, Meta's submission walkthrough |
| unity-extras | 17 | ~1.0k | uGUI and UI Toolkit, audio, physics, NavMesh, URP, Shader Graph, Project Auditor, multiplayer, Vivox, localization |
| community-unity-xr | 11 | ~1.2k | XR Interaction Toolkit, Netcode, Unity 6.3 agent protocol with mobile, performance, shader and CI specialists, test design, MR UI |
Listed badge (optional)
Copy this line into the README if you want the listing mark. Optional, and it does not affect being listed.
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Source
github · https://github.com/mirzaaghazadeh/unity-meta-quest-skills
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