M
m4bwav/cinewright
Film craft and AI video direction skills for Claude Code, Claude Desktop and GitHub Copilot
View on GitHub ↗Link checked 2026-11-12 · HTTP 200 · opens the vendor's own site
- Star count
- 0 ★ · m4bwav/cinewright · read from the GitHub search API · (checked 2026-11-13 20:00:50)
- Source
- read directly from its GitHub page · type: open-source project
- Harvest history
- first seen 2026-11-02 · last seen 2026-11-14 · seen 13× · listed by 1 sources
- Score
- score 103 · 1 sources · repo
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We filed it under these tags: Agent 技能. The tags come from the entry itself, not a taxonomy we imposed.
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repository
m4bwav/cinewright;first catalogued 2026-11-02;last seen 2026-11-14。There is no official certification or quality rating here — we record sources and dates only.# cinewright
以下摘录自该仓库的 README(片段) · 在 GitHub 读完整 README →
Film craft for AI video. cinewright makes an agent plan a film like a crew and check it like a script supervisor, so separately generated shots keep the same people, wardrobe, props, eyelines, screen direction and light. Each shot is a generator-neutral shot card; a compiler turns a card plus the project's bibles into a given model's prompt.
Status: 0.2.0. Install routes proved on Windows 11: Claude Code, GitHub Copilot CLI and gh skill.
## What is here
| Plugin | Skills | For |
| cinewright | cinewright (director and router), cinewright-shots (shot list and coverage), cinewright-continuity (script supervisor), cinewright-genvideo (prompt compiler for nine models), cinewright-qc (take review with ffmpeg) | everyone |
| cinewright-craft | cinewright-script (logline, beats, dialogue), cinewright-design (turnarounds, props, costume, color), cinewright-sets (set plans, wall strings, plates), cinewright-movement (weight, fights, battles, hard subjects), cinewright-camera (lens, light, format), cinewright-history (style cards), cinewright-edit (cutting, pacing), cinewright-finish (grade, crop, VFX, delivery), cinewright-sound (layers, mix, loudness), cinewright-voice (character voices that match shot to shot) | deeper craft |
| cinewright-dev | cinewright-curate (add, verify and retire knowledge-base entries; refresh model cards; works in a clone of this repository) | maintainers |
The wiki has the pipeline step by step, every cine.py command with real output, the video models and an FAQ.
A worked example lives in examples/three-shot/: a one-line idea taken through brief, script, shot list, bibles, design notes, a continuity diff that catches a planted error, and compiled Veo and MiniMax H3 prompts.
## Install
| Host | How |
| Claude Code | /plugin marketplace add m4bwav/cinewright, then /plugin install cinewright@cinewright (and cinewright-craft@cinewright for the craft skills) |
| GitHub Copilot CLI | copilot plugin marketplace add m4bwav/cinewright, then copilot plugin install cinewright@cinewright |
| Any agent with the GitHub CLI | gh skill install m4bwav/cinewright cinewright-continuity --agent claude-code (plain skill names; --agent picks the host folder) |
| claude.ai | Customize > Skills > Upload skill, one ZIP per skill from the release assets |
Install the core plugin first: the craft skills compile through cinewright-genvideo's model cards. Installing copies the skill folders; nothing runs until a skill is used.
## What it runs and fetches
Each skill ships scripts/cine.py (Python 3.9+, standard library only). It reads and writes JSON and Markdown in your project folder. It makes no network calls and never renders: writing a prompt never starts a paid render. The qc commands call ffmpeg and ffprobe on clips you already have.
## Developing
python -m unittest discover -s tests # tests
python scripts/cine.py kb lint # schemas, links, copies, manifests
Status: 0.2.0. Install routes proved on Windows 11: Claude Code, GitHub Copilot CLI and gh skill.
## What is here
| Plugin | Skills | For |
| cinewright | cinewright (director and router), cinewright-shots (shot list and coverage), cinewright-continuity (script supervisor), cinewright-genvideo (prompt compiler for nine models), cinewright-qc (take review with ffmpeg) | everyone |
| cinewright-craft | cinewright-script (logline, beats, dialogue), cinewright-design (turnarounds, props, costume, color), cinewright-sets (set plans, wall strings, plates), cinewright-movement (weight, fights, battles, hard subjects), cinewright-camera (lens, light, format), cinewright-history (style cards), cinewright-edit (cutting, pacing), cinewright-finish (grade, crop, VFX, delivery), cinewright-sound (layers, mix, loudness), cinewright-voice (character voices that match shot to shot) | deeper craft |
| cinewright-dev | cinewright-curate (add, verify and retire knowledge-base entries; refresh model cards; works in a clone of this repository) | maintainers |
The wiki has the pipeline step by step, every cine.py command with real output, the video models and an FAQ.
A worked example lives in examples/three-shot/: a one-line idea taken through brief, script, shot list, bibles, design notes, a continuity diff that catches a planted error, and compiled Veo and MiniMax H3 prompts.
## Install
| Host | How |
| Claude Code | /plugin marketplace add m4bwav/cinewright, then /plugin install cinewright@cinewright (and cinewright-craft@cinewright for the craft skills) |
| GitHub Copilot CLI | copilot plugin marketplace add m4bwav/cinewright, then copilot plugin install cinewright@cinewright |
| Any agent with the GitHub CLI | gh skill install m4bwav/cinewright cinewright-continuity --agent claude-code (plain skill names; --agent picks the host folder) |
| claude.ai | Customize > Skills > Upload skill, one ZIP per skill from the release assets |
Install the core plugin first: the craft skills compile through cinewright-genvideo's model cards. Installing copies the skill folders; nothing runs until a skill is used.
## What it runs and fetches
Each skill ships scripts/cine.py (Python 3.9+, standard library only). It reads and writes JSON and Markdown in your project folder. It makes no network calls and never renders: writing a prompt never starts a paid render. The qc commands call ffmpeg and ffprobe on clips you already have.
## Developing
python -m unittest discover -s tests # tests
python scripts/cine.py kb lint # schemas, links, copies, manifests
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- github · https://github.com/m4bwav/cinewright
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