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jamesmarch-arch/gtjs

This is effectively a 1 shot gregtech concept game in javascript using claude opus 5.5 using a cool viz skill…

Before you install: no copy-paste command · no license recorded · link reachable

First step: npm install

View on GitHub ↗Link checked 2026-11-12 · HTTP 200 · opens the vendor's own site
Star count
0 ★ · jamesmarch-arch/gtjs · read from the GitHub search API · (checked 2026-11-13 20:00:50)
Source
read directly from its GitHub page · type: open-source project
Harvest history
first seen 2026-10-28 · last seen 2026-11-14 · seen 19× · listed by 1 sources
Score
score 103 · 1 sources · repo
FAQ (answers come from our records)
Who is it for?
We filed it under these tags: 开源项目. The tags come from the entry itself, not a taxonomy we imposed.
Who maintains it?
repository jamesmarch-arch/gtjs;first catalogued 2026-10-28;last seen 2026-11-14。There is no official certification or quality rating here — we record sources and dates only.

# gtjs

以下摘录自该仓库的 README(片段) · 在 GitHub 读完整 README →

A small browser factory game after GregTech: New Horizons: start with nothing, gather by hand, build a coal furnace,
work up through steam to LV electricity and an electric blast furnace, and make aluminium. Every machine is an
isometric figure you can open, turn round and see through while it works.
An unofficial fan project, not affiliated with GregTech or the GT: New Horizons team. The art and code are its own.
## Play
Saves live in your browser. Controls on the floor:
drag with the middle button (or the left one with the Open tool), or the arrows / WASD, to pan
the wheel zooms; hold the right button and drag sideways to turn the view (Q / E turn a quarter)
Home looks at your machines again; Esc puts the current tool down
## Develop
npm install
npm run dev # the game at http://localhost:5173
npm test
npm run build # a static site in dist/, served from any folder of any host
npm run sprites # re-render the floor sprites from the figures (needs Chrome)
docs/DESIGN.md describes how it is put together. Pushes to main publish the game on GitHub Pages
(.github/workflows/pages.yml).
## Credits
Machine figures are drawn with the Colorfigures engine (public/figures/core.js), MIT licensed: see
public/figures/LICENSE.
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Source
github · https://github.com/jamesmarch-arch/gtjs
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